Ragdoll a Lucky Block
Throw your Lucky Block, go full ragdoll, open it and bring a Brainrot back to your base.
Lead development
11.5mvisits · as of 8 October 2026
Studio · Games · Software
CDEV is a game and software studio founded by Constant Suchet in France. Its Roblox games have passed 20 million visits, and its first software product, Prior, runs on five platforms.
00 — The studio
CDEV designs game loops, systems and interfaces, then stays at the controls after launch: events, fixes, balancing. On the software side it's the same method with Prior, improved release after release.
cumulative Roblox visits on games developed by CDEV
Public Roblox counter, as of 8 October 2026
unique players on Ragdoll a Lucky Block since the game's release.
Roblox Creator Analytics, 16 Sept 2026
hours played on Ragdoll a Lucky Block over the last 90 days.
Roblox Creator Analytics, 16 Sept 2026
games released, still live
Roblox
01 — Games
For each game: CDEV's role, the publisher and Roblox's public figures. The games belong to the groups that publish them; CDEV developed their code.
Throw your Lucky Block, go full ragdoll, open it and bring a Brainrot back to your base.
Lead development
11.5mvisits · as of 8 October 2026
Obstacle courses that lead to hidden Brainrots, a collection to complete and a binder to fill.
Lead development
6.8mvisits · as of 8 October 2026
Open Brainrot card packs, complete a huge binder and defend your collection.
Lead development
3.6mvisits · as of 8 October 2026

Catch Brainrots, fill your Index and, above all, escape Gianni's terrible grandmother.
Development
148.4kvisits · as of 8 October 2026
03 — Method
Test a game loop or a product idea as early as possible, before investing in content.
Playable prototypes in Roblox Studio, code managed with Rojo and Git.
Progression, economy, shop, collection, trading: what makes players come back.
Trading, fusion and the index in Ragdoll a Lucky Block.
Readable interfaces, tutorial, shop, admin tools and gameplay data tracking.
The onboarding tutorial in Survive Obby For Brainrots.
Events, fixes, balancing and new content, listening to the community.
Lucky Rain and Admin Abuse in Ragdoll; in-game player feedback in Escape From Granny.
04 — Roadmap
Roblox games built with content creators, and Prior in production. That's where the studio built its technical base and its live-ops experience.
Original games under the CDEV brand: prototyped, tested with players, released and run by the studio.
Grow the team with specialised profiles (3D, VFX, UI) and explore platforms beyond Roblox.
Studio goals, with no announced dates.
05 — Founder
I've been developing on Roblox since 2019. After scripting jobs for clients, I took on game development with content creators, then launched Prior. CDEV brings this work together in one studio, with one goal: create and run its own games.
Learning, prototypes and first games.
Roblox development jobs for clients.
Three games with ATM and GuiGui, then Escape From Granny with Gianni.
Prior at version 1.x, and the studio's next projects in the works.
Introduce your project in a few lines: who you are, what you're building, where you're at.