Studio · Games · Software

CDEV is a game and software studio founded by Constant Suchet in France. Its Roblox games have passed 20 million visits, and its first software product, Prior, runs on five platforms.

Games and software, from prototype to the next update.

Studio
founded by Constant Suchet
Live games
4 on Roblox
Software
Prior, 5 platforms

00 — The studio

CDEV designs game loops, systems and interfaces, then stays at the controls after launch: events, fixes, balancing. On the software side it's the same method with Prior, improved release after release.

22m+

cumulative Roblox visits on games developed by CDEV

Public Roblox counter, as of 8 October 2026

2.8M+

unique players on Ragdoll a Lucky Block since the game's release.

Roblox Creator Analytics, 16 Sept 2026

1.5M+

hours played on Ragdoll a Lucky Block over the last 90 days.

Roblox Creator Analytics, 16 Sept 2026

4

games released, still live

Roblox

01 — Games

Four live Roblox games, developed by the studio with content creators.

For each game: CDEV's role, the publisher and Roblox's public figures. The games belong to the groups that publish them; CDEV developed their code.

A Roblox player pulls a rainbow Lucky Block with a power gauge
01 — ATM & GuiGui

Ragdoll a Lucky Block

LiveCollaborationCollection · ragdoll

Throw your Lucky Block, go full ragdoll, open it and bring a Brainrot back to your base.

Lead development

11.5mvisits · as of 8 October 2026

A player carries a Brainrot over an obstacle course
02 — ATM & GuiGui

Survive Obby For Brainrots

LiveCollaborationObby · collection

Obstacle courses that lead to hidden Brainrots, a collection to complete and a binder to fill.

Lead development

6.8mvisits · as of 8 October 2026

Two Brainrot cards in a player's hands
03 — ATM & GuiGui

Collect all Brainrots

LiveCollaborationCard collecting · tycoon

Open Brainrot card packs, complete a huge binder and defend your collection.

Lead development

3.6mvisits · as of 8 October 2026

“Noob vs Pro” artwork: a noob chased by the grandmother, a pro carrying a golden Lucky Block
04 — SEA BRAINROT

Escape From Granny

LiveCollaborationCollection · escape

Catch Brainrots, fill your Index and, above all, escape Gianni's terrible grandmother.

Development

148.4kvisits · as of 8 October 2026

02 — Software

Prior

Prior, the studio's first software product.

A productivity app that brings tasks, calendar, habits and notes together. It sorts work by importance and urgency, with an AI assistant that proposes and lets you decide.

  • 01Eisenhower matrix

    Do now, plan, delegate or leave for later.

  • 02Plan the day

    Tasks drop into free slots, around your meetings.

  • 03AI assistant and MCP

    Prior Agent proposes, you approve. An MCP server connects Prior to Claude Code.

  • 04Five platforms

    Web, macOS, Windows, Linux and Android.

Today0/5
Do nowImportant · urgent
PlanImportant · not urgent
DelegateUrgent · minor
LaterNeither urgent nor important
Drag a task to another quadrantSimplified demo, inspired by Prior

Keyboard: arrows to move, Space to check.

03 — Method

From prototype to the next update.

1

Prototype

Test a game loop or a product idea as early as possible, before investing in content.

Playable prototypes in Roblox Studio, code managed with Rojo and Git.

2

Systems

Progression, economy, shop, collection, trading: what makes players come back.

Trading, fusion and the index in Ragdoll a Lucky Block.

3

Launch

Readable interfaces, tutorial, shop, admin tools and gameplay data tracking.

The onboarding tutorial in Survive Obby For Brainrots.

4

After launch

Events, fixes, balancing and new content, listening to the community.

Lucky Rain and Admin Abuse in Ragdoll; in-game player feedback in Escape From Granny.

04 — Roadmap

Towards a studio that creates and runs its own games.

  1. Today

    Roblox games built with content creators, and Prior in production. That's where the studio built its technical base and its live-ops experience.

  2. Next

    Original games under the CDEV brand: prototyped, tested with players, released and run by the studio.

  3. Then

    Grow the team with specialised profiles (3D, VFX, UI) and explore platforms beyond Roblox.

Studio goals, with no announced dates.

Constant SuchetFounder · Developer
CDEV

05 — Founder

Founded by Constant Suchet.

I've been developing on Roblox since 2019. After scripting jobs for clients, I took on game development with content creators, then launched Prior. CDEV brings this work together in one studio, with one goal: create and run its own games.

  1. 2019
    First Roblox projects

    Learning, prototypes and first games.

  2. Before CDEV
    Lua/Luau scripting

    Roblox development jobs for clients.

  3. 2026
    Games with creators

    Three games with ATM and GuiGui, then Escape From Granny with Gianni.

  4. Today
    The CDEV studio

    Prior at version 1.x, and the studio's next projects in the works.

About the studio →Fact sheet →

A game to build, a partnership or a question about Prior?

Introduce your project in a few lines: who you are, what you're building, where you're at.